Project Island

https://projectisland.org/

Currently volunteering as a developer for Project Island, a fan-made sequel to the Lego Island video game series.

  • Developed new features in C# using the Unity game engine based on design specifications from the team
  • Implemented assets such as 3D models produced by other team members into the game and connected them to relevant interaction code
  • Managed contributions using Git source control
  • Participated in design decisions for the project, both in terms of technical proposals for how to implement certain features and discussions regarding the overall direction of the game itself

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